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Morlencir Adventures

Tabletop rules, crew guidelines, and commission profiles for playing in the Morlencir Empire setting.

Open Character Builder

Part 1

Getting Started

Table roles, safety, shared conventions, and the shape of play in the Morlencir Empire.

Part 2

Crews and Commissions

Why crews serve, how commissions work, and how citizenship, standing, and advancement shape their work.

Part 3

Core Rules

Task resolution, Momentum and Threat, personal and social conflict, technology, and lasting consequences.

Part 4

Building Characters

Attributes, Specializations, species, companions, Lifepath choices, supporting characters, and Talents.

Part 5

Starships

Vessels, crew stations, interstellar travel, and starship operations and conflict.

Part 6

Gamemastering Adventures

Allies and adversaries, commission design, a ready-to-play mission, and the Ashlan campaign frontier.